<?xml version="1.0" standalone="yes"?>
<?xml-stylesheet type="text/xsl" href="css/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>Android开发网-Android游戏开发教程之十二：浅谈Sensor重力感应</title><link>http://www.jizhuomi.com/android/game/103.html</link><generator>RainbowSoft Studio Z-Blog 1.8 Walle Build 100427</generator><language>zh-CN</language><pubDate>Sat, 07 Jul 2012 20:55:03 +0800</pubDate><item><title>Re:Android游戏开发教程之十二：浅谈Sensor重力感应</title><author>emylike@126.com (自体细胞生长肽)</author><link>http://www.jizhuomi.com/android/game/103.html#cmt112</link><pubDate>Mon, 09 Jul 2012 17:14:53 +0800</pubDate><guid>http://www.jizhuomi.com/android/game/103.html#cmt112</guid><description><![CDATA[还有这样的功能！呵呵！]]></description></item><item><title>Re:Android游戏开发教程之十二：浅谈Sensor重力感应</title><author>593022504@qq.com (数码相机什么牌子好)</author><link>http://www.jizhuomi.com/android/game/103.html#cmt109</link><pubDate>Sun, 08 Jul 2012 21:10:11 +0800</pubDate><guid>http://www.jizhuomi.com/android/game/103.html#cmt109</guid><description><![CDATA[这个感应还真玩的不太顺！]]></description></item><item><title>Re:Android游戏开发教程之十二：浅谈Sensor重力感应</title><author>908078570@qq.com (镜之谷)</author><link>http://www.jizhuomi.com/android/game/103.html#cmt108</link><pubDate>Sun, 08 Jul 2012 13:53:29 +0800</pubDate><guid>http://www.jizhuomi.com/android/game/103.html#cmt108</guid><description><![CDATA[有跳帧问题，那游戏的流畅度就大打折扣了。<blockquote><div class="quote quote3"><div class="quote-title">鸡啄米 于 2012-07-08 15:30:02 回复</div>是啊，那样在用户体验上就很差了</div></blockquote>]]></description></item></channel></rss>
