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<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>Android开发网-Android游戏开发25：Android中贝塞尔曲线的绘制方法</title><link>http://www.jizhuomi.com/android/game/335.html</link><generator>RainbowSoft Studio Z-Blog 1.8 Walle Build 100427</generator><language>zh-CN</language><pubDate>Thu, 27 Dec 2012 22:19:11 +0800</pubDate><item><title>Re:Android游戏开发25：Android中贝塞尔曲线的绘制方法</title><author>2552826306@qq.com (郭涵倩)</author><link>http://www.jizhuomi.com/android/game/335.html#cmt329</link><pubDate>Sat, 29 Dec 2012 21:01:38 +0800</pubDate><guid>http://www.jizhuomi.com/android/game/335.html#cmt329</guid><description><![CDATA[安卓现在的流行方式 可以和微软相比了 支持哦<blockquote><div class="quote quote3"><div class="quote-title">鸡啄米 于 2012-12-30 00:09:39 回复</div>谷歌的策略很成功</div></blockquote>]]></description></item><item><title>Re:Android游戏开发25：Android中贝塞尔曲线的绘制方法</title><author> (陌上)</author><link>http://www.jizhuomi.com/android/game/335.html#cmt328</link><pubDate>Fri, 28 Dec 2012 15:07:05 +0800</pubDate><guid>http://www.jizhuomi.com/android/game/335.html#cmt328</guid><description><![CDATA[话说android很强，直接提供了贝塞尔曲线的接口]]></description></item></channel></rss>
